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[icon] Proposing individual icon schemes is somewhat counter productive as… - Rhombus of Terror
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Time:09:17 pm
Proposing individual icon schemes is somewhat counter productive as is encompasses all of one person's ideas and little or none of every one else's. We should decide each aspect respectively. That way, everyone gets a say in each step and the end product will be a pleasant little clanucopia.

The icon generator is here: http://h2.dallastownhq.com/emblem.html

Icon designs 5, 14, 34, 38, and 46 all have a rhombus in some form or another, not that must be the be-all end-all of said logo.

The second logo issue is color scheme. This is much more open ended. Propose away.
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cleatusv
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Time:2004-11-12 03:51 am (UTC)
figured i'd post as a comment so it wasn't like i was giving an unfair platform to my opinions.

i'm digging the iconographic ones. i.e. #'s 5, 38, 46.

im thinking simple, harshly contrasting colors or very similar colors 'cause that would striking/powerful or realistic/camoflage-y respectively.

however, the logos with specific pictures are hard to blend good color schemes for, so maybe an abstract one would do better. if that were the case though, i would say we don't really need a rhombus in the picture. but whatever. thoughts?
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conlanger56
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Time:2004-11-12 06:38 am (UTC)
If you play around with the actual icon creator thingy in Halo 2, you'll find that you can remove the background part of the icon if you wish. This could help us a little, especially with the ones where there are things other than the rhombus.
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[icon] Proposing individual icon schemes is somewhat counter productive as… - Rhombus of Terror
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